Onix Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Onix catch odds
Onix is Rock / Ground type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Onix capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 15 | 11 | 9.40 | 23.22 |
| 5 | 148 | 36 | 29.02 | 71.69 |
| 10 | 314 | 53 | 42.25 | 104.36 |
| 15 | 472 | 65 | 51.74 | 127.80 |
| 20 | 629 | 75 | 59.74 | 147.56 |
| 25 | 787 | 84 | 66.79 | 164.98 |
| 30 | 944 | 92 | 73.17 | 180.73 |
| 35 | 1,023 | 95 | 76.16 | 188.11 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.