PokeGOCALCULATOR
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POKÉMON GO · #045
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Vileplume Catch Rate

Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.

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Estimating Vileplume catch odds

Vileplume is Grass / Poison type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.

Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Vileplume capture rate.

Level and CP reference

LevelPerfect CPHPAttackDefense
1361820.4017.11
53455662.9852.83
107318291.6876.90
151,097101112.2794.17
201,462117129.64108.73
251,828130144.94121.56
302,194143158.78133.17
352,377149165.26138.60

A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.

Formula and scope

P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)

Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.

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Vileplume tools & reference