Type: Null Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Type: Null catch odds
Type: Null is Normal type. Select the relevant type medal, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Type: Null capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 37 | 21 | 18.71 | 18.71 |
| 5 | 359 | 67 | 57.76 | 57.76 |
| 10 | 761 | 97 | 84.08 | 84.08 |
| 15 | 1,142 | 119 | 102.96 | 102.96 |
| 20 | 1,522 | 137 | 118.88 | 118.88 |
| 25 | 1,903 | 154 | 132.92 | 132.92 |
| 30 | 2,284 | 169 | 145.61 | 145.61 |
| 35 | 2,474 | 175 | 151.55 | 151.55 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.