Tentacruel Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Tentacruel catch odds
Tentacruel is Water / Poison type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Tentacruel capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 34 | 19 | 17.01 | 21.06 |
| 5 | 326 | 59 | 52.54 | 65.02 |
| 10 | 692 | 86 | 76.47 | 94.64 |
| 15 | 1,038 | 106 | 93.65 | 115.90 |
| 20 | 1,384 | 122 | 108.13 | 133.82 |
| 25 | 1,730 | 136 | 120.90 | 149.62 |
| 30 | 2,076 | 149 | 132.44 | 163.90 |
| 35 | 2,249 | 156 | 137.84 | 170.59 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.