Spiritomb Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Spiritomb catch odds
Spiritomb is Ghost / Dark type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Spiritomb capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 29 | 14 | 17.30 | 20.12 |
| 5 | 279 | 44 | 53.41 | 62.11 |
| 10 | 592 | 64 | 77.74 | 90.42 |
| 15 | 888 | 78 | 95.20 | 110.72 |
| 20 | 1,184 | 90 | 109.92 | 127.84 |
| 25 | 1,480 | 101 | 122.90 | 142.94 |
| 30 | 1,776 | 111 | 134.63 | 156.58 |
| 35 | 1,924 | 115 | 140.13 | 162.97 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.