Smoochum Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Smoochum catch odds
Smoochum is Ice / Psychic type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Smoochum capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 18 | 13 | 15.79 | 9.96 |
| 5 | 174 | 41 | 48.76 | 30.77 |
| 10 | 369 | 60 | 70.98 | 44.79 |
| 15 | 553 | 73 | 86.92 | 54.84 |
| 20 | 738 | 85 | 100.36 | 63.32 |
| 25 | 922 | 95 | 112.21 | 70.80 |
| 30 | 1,107 | 104 | 122.93 | 77.56 |
| 35 | 1,199 | 108 | 127.94 | 80.73 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.