Skiploom Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Skiploom catch odds
Skiploom is Grass / Flying type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Skiploom capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 13 | 15 | 9.96 | 12.69 |
| 5 | 131 | 46 | 30.77 | 39.18 |
| 10 | 278 | 68 | 44.79 | 57.04 |
| 15 | 418 | 83 | 54.84 | 69.85 |
| 20 | 557 | 96 | 63.32 | 80.65 |
| 25 | 697 | 107 | 70.80 | 90.17 |
| 30 | 836 | 117 | 77.56 | 98.78 |
| 35 | 906 | 122 | 80.73 | 102.81 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.