Skeledirge Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Skeledirge catch odds
Skeledirge is Fire / Ghost type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Skeledirge capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 42 | 23 | 20.87 | 18.14 |
| 5 | 408 | 71 | 64.44 | 56.02 |
| 10 | 865 | 104 | 93.80 | 81.54 |
| 15 | 1,297 | 127 | 114.86 | 99.86 |
| 20 | 1,729 | 147 | 132.62 | 115.30 |
| 25 | 2,162 | 164 | 148.28 | 128.91 |
| 30 | 2,595 | 180 | 162.44 | 141.22 |
| 35 | 2,811 | 188 | 169.07 | 146.98 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.