Scolipede Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Scolipede catch odds
Scolipede is Bug / Poison type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Scolipede capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 34 | 15 | 20.49 | 17.86 |
| 5 | 330 | 49 | 63.27 | 55.15 |
| 10 | 699 | 71 | 92.11 | 80.28 |
| 15 | 1,048 | 87 | 112.79 | 98.30 |
| 20 | 1,398 | 101 | 130.23 | 113.51 |
| 25 | 1,747 | 113 | 145.61 | 126.91 |
| 30 | 2,097 | 124 | 159.51 | 139.02 |
| 35 | 2,272 | 129 | 166.02 | 144.70 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.