Salandit Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Salandit catch odds
Salandit is Poison / Fire type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Salandit capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 15 | 14 | 14.19 | 8.93 |
| 5 | 151 | 43 | 43.83 | 27.57 |
| 10 | 320 | 62 | 63.80 | 40.14 |
| 15 | 480 | 77 | 78.13 | 49.15 |
| 20 | 641 | 89 | 90.21 | 56.75 |
| 25 | 801 | 99 | 100.86 | 63.45 |
| 30 | 961 | 109 | 110.49 | 69.51 |
| 35 | 1,041 | 113 | 115.00 | 72.35 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.