Rotom Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Rotom catch odds
Rotom is Electric / Ghost type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Rotom capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 28 | 14 | 18.80 | 16.36 |
| 5 | 274 | 44 | 58.05 | 50.50 |
| 10 | 580 | 64 | 84.50 | 73.52 |
| 15 | 870 | 78 | 103.48 | 90.03 |
| 20 | 1,160 | 90 | 119.48 | 103.95 |
| 25 | 1,451 | 101 | 133.59 | 116.22 |
| 30 | 1,741 | 111 | 146.34 | 127.32 |
| 35 | 1,886 | 115 | 152.31 | 132.51 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.