Okidogi Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Okidogi catch odds
Okidogi is Poison / Fighting type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Okidogi capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 42 | 18 | 22.09 | 19.36 |
| 5 | 402 | 58 | 68.21 | 59.79 |
| 10 | 853 | 84 | 99.29 | 87.04 |
| 15 | 1,280 | 103 | 121.59 | 106.58 |
| 20 | 1,706 | 120 | 140.39 | 123.06 |
| 25 | 2,133 | 134 | 156.96 | 137.59 |
| 30 | 2,560 | 147 | 171.95 | 150.73 |
| 35 | 2,773 | 153 | 178.97 | 156.88 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.