Oddish Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
Loading calculator controls…
Estimating Oddish catch odds
Oddish is Grass / Poison type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Oddish capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 17 | 13 | 13.72 | 11.94 |
| 5 | 165 | 41 | 42.38 | 36.86 |
| 10 | 351 | 60 | 61.69 | 53.66 |
| 15 | 526 | 73 | 75.54 | 65.71 |
| 20 | 702 | 85 | 87.22 | 75.87 |
| 25 | 877 | 95 | 97.52 | 84.83 |
| 30 | 1,053 | 104 | 106.83 | 92.93 |
| 35 | 1,141 | 108 | 111.19 | 96.72 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.