Ninjask Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
Loading calculator controls…
Estimating Ninjask catch odds
Ninjask is Bug / Flying type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Ninjask capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 27 | 16 | 20.12 | 11.94 |
| 5 | 265 | 49 | 62.11 | 36.86 |
| 10 | 562 | 72 | 90.42 | 53.66 |
| 15 | 844 | 88 | 110.72 | 65.71 |
| 20 | 1,125 | 102 | 127.84 | 75.87 |
| 25 | 1,406 | 114 | 142.94 | 84.83 |
| 30 | 1,688 | 125 | 156.58 | 92.93 |
| 35 | 1,829 | 130 | 162.97 | 96.72 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.