Lampent Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Lampent catch odds
Lampent is Ghost / Fire type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Lampent capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 24 | 15 | 17.30 | 12.22 |
| 5 | 230 | 49 | 53.41 | 37.73 |
| 10 | 488 | 71 | 77.74 | 54.93 |
| 15 | 732 | 87 | 95.20 | 67.26 |
| 20 | 976 | 101 | 109.92 | 77.66 |
| 25 | 1,220 | 113 | 122.90 | 86.83 |
| 30 | 1,464 | 124 | 134.63 | 95.12 |
| 35 | 1,586 | 129 | 140.13 | 99.00 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.