Kyurem Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Kyurem catch odds
Kyurem is Dragon / Ice type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Kyurem capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 50 | 24 | 24.53 | 17.39 |
| 5 | 482 | 75 | 75.76 | 53.70 |
| 10 | 1,021 | 109 | 110.27 | 78.16 |
| 15 | 1,532 | 134 | 135.04 | 95.72 |
| 20 | 2,042 | 155 | 155.92 | 110.52 |
| 25 | 2,553 | 173 | 174.33 | 123.57 |
| 30 | 3,064 | 190 | 190.97 | 135.36 |
| 35 | 3,319 | 198 | 198.77 | 140.89 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.