Kommo-o Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Kommo-o catch odds
Kommo-o is Dragon / Fighting type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Kommo-o capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 46 | 18 | 22.28 | 23.97 |
| 5 | 446 | 56 | 68.79 | 74.01 |
| 10 | 945 | 82 | 100.13 | 107.74 |
| 15 | 1,418 | 101 | 122.62 | 131.94 |
| 20 | 1,890 | 117 | 141.58 | 152.34 |
| 25 | 2,363 | 130 | 158.30 | 170.32 |
| 30 | 2,836 | 143 | 173.41 | 186.58 |
| 35 | 3,072 | 149 | 180.49 | 194.20 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.