Joltik Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
Loading calculator controls…
Estimating Joltik catch odds
Joltik is Bug / Electric type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Joltik capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 14 | 14 | 11.75 | 10.62 |
| 5 | 138 | 44 | 36.28 | 32.80 |
| 10 | 292 | 64 | 52.81 | 47.74 |
| 15 | 438 | 78 | 64.67 | 58.47 |
| 20 | 584 | 90 | 74.68 | 67.51 |
| 25 | 730 | 101 | 83.49 | 75.48 |
| 30 | 877 | 111 | 91.46 | 82.68 |
| 35 | 950 | 115 | 95.20 | 86.06 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.