Impidimp Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Impidimp catch odds
Impidimp is Dark / Fairy type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Impidimp capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 11 | 13 | 11.09 | 7.90 |
| 5 | 108 | 41 | 34.25 | 24.38 |
| 10 | 230 | 60 | 49.86 | 35.49 |
| 15 | 346 | 73 | 61.05 | 43.46 |
| 20 | 461 | 85 | 70.49 | 50.18 |
| 25 | 576 | 95 | 78.82 | 56.11 |
| 30 | 692 | 104 | 86.34 | 61.46 |
| 35 | 750 | 108 | 89.86 | 63.97 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.