Golett Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Golett catch odds
Golett is Ground / Ghost type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Golett capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 16 | 15 | 13.35 | 10.06 |
| 5 | 160 | 48 | 41.22 | 31.06 |
| 10 | 339 | 70 | 60.00 | 45.21 |
| 15 | 509 | 86 | 73.47 | 55.36 |
| 20 | 679 | 100 | 84.83 | 63.92 |
| 25 | 849 | 112 | 94.85 | 71.47 |
| 30 | 1,019 | 122 | 103.90 | 78.29 |
| 35 | 1,104 | 127 | 108.14 | 81.49 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.