Genesect Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Genesect catch odds
Genesect is Bug / Steel type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Genesect capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 47 | 17 | 25.10 | 20.12 |
| 5 | 452 | 54 | 77.50 | 62.11 |
| 10 | 958 | 79 | 112.81 | 90.42 |
| 15 | 1,437 | 97 | 138.14 | 110.72 |
| 20 | 1,916 | 112 | 159.51 | 127.84 |
| 25 | 2,395 | 126 | 178.34 | 142.94 |
| 30 | 2,874 | 138 | 195.36 | 156.58 |
| 35 | 3,114 | 143 | 203.34 | 162.97 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.