Gabite Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Gabite catch odds
Gabite is Dragon / Ground type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Gabite capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 26 | 17 | 17.58 | 13.16 |
| 5 | 252 | 53 | 54.28 | 40.63 |
| 10 | 535 | 77 | 79.01 | 59.15 |
| 15 | 803 | 95 | 96.75 | 72.44 |
| 20 | 1,071 | 109 | 111.71 | 83.64 |
| 25 | 1,339 | 122 | 124.90 | 93.51 |
| 30 | 1,606 | 134 | 136.83 | 102.44 |
| 35 | 1,740 | 140 | 142.41 | 106.62 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.