Frosmoth Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Frosmoth catch odds
Frosmoth is Ice / Bug type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Frosmoth capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 38 | 17 | 23.03 | 15.98 |
| 5 | 368 | 54 | 71.11 | 49.34 |
| 10 | 779 | 79 | 103.51 | 71.83 |
| 15 | 1,169 | 96 | 126.76 | 87.96 |
| 20 | 1,558 | 111 | 146.36 | 101.56 |
| 25 | 1,948 | 124 | 163.64 | 113.55 |
| 30 | 2,338 | 136 | 179.27 | 124.39 |
| 35 | 2,533 | 142 | 186.58 | 129.47 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.