Ferroseed Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
Loading calculator controls…
Estimating Ferroseed catch odds
Ferroseed is Grass / Steel type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Ferroseed capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 13 | 13 | 9.12 | 15.98 |
| 5 | 126 | 41 | 28.15 | 49.34 |
| 10 | 269 | 59 | 40.98 | 71.83 |
| 15 | 403 | 73 | 50.19 | 87.96 |
| 20 | 537 | 84 | 57.95 | 101.56 |
| 25 | 672 | 94 | 64.79 | 113.55 |
| 30 | 806 | 103 | 70.97 | 124.39 |
| 35 | 874 | 108 | 73.87 | 129.47 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.