Durant Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Durant catch odds
Durant is Bug / Steel type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Durant capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 37 | 15 | 21.81 | 19.08 |
| 5 | 358 | 48 | 67.34 | 58.92 |
| 10 | 760 | 70 | 98.02 | 85.77 |
| 15 | 1,140 | 85 | 120.04 | 105.03 |
| 20 | 1,519 | 99 | 138.60 | 121.27 |
| 25 | 1,900 | 110 | 154.96 | 135.59 |
| 30 | 2,280 | 121 | 169.75 | 148.54 |
| 35 | 2,470 | 126 | 176.68 | 154.60 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.