Drampa Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Drampa catch odds
Drampa is Normal / Dragon type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Drampa capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 41 | 18 | 23.12 | 16.83 |
| 5 | 393 | 58 | 71.40 | 51.95 |
| 10 | 832 | 84 | 103.94 | 75.63 |
| 15 | 1,249 | 103 | 127.28 | 92.61 |
| 20 | 1,665 | 120 | 146.96 | 106.93 |
| 25 | 2,081 | 134 | 164.31 | 119.56 |
| 30 | 2,498 | 147 | 180.00 | 130.97 |
| 35 | 2,706 | 153 | 187.34 | 136.32 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.