Deino Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Deino catch odds
Deino is Dark / Dragon type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Deino capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 15 | 14 | 12.31 | 10.15 |
| 5 | 143 | 45 | 38.02 | 31.35 |
| 10 | 303 | 65 | 55.35 | 45.63 |
| 15 | 455 | 80 | 67.78 | 55.88 |
| 20 | 606 | 93 | 78.26 | 64.52 |
| 25 | 758 | 104 | 87.50 | 72.14 |
| 30 | 910 | 114 | 95.85 | 79.02 |
| 35 | 986 | 118 | 99.76 | 82.25 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.