Crabominable Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Crabominable catch odds
Crabominable is Fighting / Ice type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Crabominable capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 41 | 21 | 23.12 | 14.38 |
| 5 | 392 | 67 | 71.40 | 44.41 |
| 10 | 830 | 98 | 103.94 | 64.64 |
| 15 | 1,246 | 121 | 127.28 | 79.16 |
| 20 | 1,661 | 139 | 146.96 | 91.40 |
| 25 | 2,076 | 156 | 164.31 | 102.19 |
| 30 | 2,492 | 171 | 180.00 | 111.95 |
| 35 | 2,699 | 178 | 187.34 | 116.52 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.