Corviknight Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Corviknight catch odds
Corviknight is Flying / Steel type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Corviknight capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 34 | 22 | 16.73 | 19.46 |
| 5 | 331 | 68 | 51.66 | 60.08 |
| 10 | 702 | 99 | 75.21 | 87.46 |
| 15 | 1,053 | 122 | 92.10 | 107.10 |
| 20 | 1,404 | 140 | 106.34 | 123.66 |
| 25 | 1,755 | 157 | 118.89 | 138.26 |
| 30 | 2,106 | 172 | 130.24 | 151.46 |
| 35 | 2,281 | 179 | 135.56 | 157.64 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.