Chi-Yu Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Chi-Yu catch odds
Chi-Yu is Dark / Fire type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Chi-Yu capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 48 | 15 | 26.70 | 22.18 |
| 5 | 466 | 46 | 82.43 | 68.50 |
| 10 | 988 | 68 | 119.99 | 99.71 |
| 15 | 1,481 | 83 | 146.94 | 122.10 |
| 20 | 1,975 | 96 | 169.66 | 140.99 |
| 25 | 2,469 | 107 | 189.69 | 157.63 |
| 30 | 2,963 | 117 | 207.80 | 172.68 |
| 35 | 3,210 | 122 | 216.28 | 179.73 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.