Cascoon Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Cascoon catch odds
Cascoon is Bug type. Select the relevant type medal, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Cascoon capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 10 | 14 | 7.05 | 8.65 |
| 5 | 74 | 44 | 21.77 | 26.70 |
| 10 | 158 | 64 | 31.69 | 38.87 |
| 15 | 237 | 78 | 38.80 | 47.60 |
| 20 | 316 | 90 | 44.81 | 54.96 |
| 25 | 395 | 101 | 50.10 | 61.45 |
| 30 | 474 | 111 | 54.88 | 67.32 |
| 35 | 514 | 115 | 57.12 | 70.06 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.