Bronzor Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Bronzor catch odds
Bronzor is Steel / Psychic type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Bronzor capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 10 | 15 | 5.45 | 15.89 |
| 5 | 81 | 47 | 16.83 | 49.05 |
| 10 | 172 | 69 | 24.51 | 71.40 |
| 15 | 258 | 84 | 30.01 | 87.44 |
| 20 | 344 | 97 | 34.65 | 100.96 |
| 25 | 430 | 109 | 38.74 | 112.88 |
| 30 | 516 | 119 | 42.44 | 123.66 |
| 35 | 560 | 124 | 44.17 | 128.70 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.