Bramblin Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Bramblin catch odds
Bramblin is Grass / Ghost type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Bramblin capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 12 | 12 | 12.78 | 7.43 |
| 5 | 118 | 39 | 39.47 | 22.93 |
| 10 | 250 | 57 | 57.46 | 33.38 |
| 15 | 375 | 69 | 70.37 | 40.87 |
| 20 | 501 | 80 | 81.25 | 47.19 |
| 25 | 626 | 90 | 90.84 | 52.77 |
| 30 | 751 | 98 | 99.51 | 57.80 |
| 35 | 814 | 102 | 103.57 | 60.16 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.