Bombirdier Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Bombirdier catch odds
Bombirdier is Flying / Dark type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Bombirdier capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 35 | 17 | 20.02 | 17.58 |
| 5 | 335 | 54 | 61.82 | 54.28 |
| 10 | 711 | 79 | 89.99 | 79.01 |
| 15 | 1,066 | 96 | 110.20 | 96.75 |
| 20 | 1,421 | 111 | 127.25 | 111.71 |
| 25 | 1,777 | 124 | 142.27 | 124.90 |
| 30 | 2,132 | 136 | 155.85 | 136.83 |
| 35 | 2,310 | 142 | 162.21 | 142.41 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.