Beedrill Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Beedrill catch odds
Beedrill is Bug / Poison type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Beedrill capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 26 | 16 | 17.30 | 13.63 |
| 5 | 249 | 51 | 53.41 | 42.09 |
| 10 | 527 | 75 | 77.74 | 61.26 |
| 15 | 791 | 92 | 95.20 | 75.02 |
| 20 | 1,054 | 106 | 109.92 | 86.62 |
| 25 | 1,318 | 118 | 122.90 | 96.85 |
| 30 | 1,582 | 130 | 134.63 | 106.10 |
| 35 | 1,714 | 135 | 140.13 | 110.43 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.