Archeops Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Archeops catch odds
Archeops is Rock / Flying type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Archeops capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 47 | 18 | 28.86 | 14.48 |
| 5 | 449 | 56 | 89.11 | 44.70 |
| 10 | 952 | 82 | 129.71 | 65.07 |
| 15 | 1,427 | 101 | 158.84 | 79.68 |
| 20 | 1,903 | 117 | 183.40 | 92.00 |
| 25 | 2,379 | 130 | 205.06 | 102.86 |
| 30 | 2,855 | 143 | 224.63 | 112.68 |
| 35 | 3,093 | 149 | 233.80 | 117.28 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.