Arboliva Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Arboliva catch odds
Arboliva is Grass / Normal type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Arboliva capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 41 | 18 | 22.00 | 19.18 |
| 5 | 399 | 58 | 67.92 | 59.21 |
| 10 | 845 | 84 | 98.87 | 86.19 |
| 15 | 1,268 | 103 | 121.07 | 105.55 |
| 20 | 1,691 | 120 | 139.79 | 121.87 |
| 25 | 2,113 | 134 | 156.30 | 136.26 |
| 30 | 2,536 | 147 | 171.22 | 149.27 |
| 35 | 2,748 | 153 | 178.21 | 155.36 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.