Applin Catch Rate
Explore conditional catch probabilities from your assumed base capture rate, level, ball, berry and throw.
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Estimating Applin catch odds
Applin is Grass / Dragon type. Select the relevant type medals; their multipliers are averaged, Pokémon level, ball, berry and throw bonuses.
Enter an encounter-specific assumed rate to produce a conditional estimate; the calculator does not assert a live Applin capture rate.
Level and CP reference
| Level | Perfect CP | HP | Attack | Defense |
|---|---|---|---|---|
| 1 | 10 | 12 | 8.08 | 12.31 |
| 5 | 96 | 39 | 24.96 | 38.02 |
| 10 | 204 | 57 | 36.34 | 55.35 |
| 15 | 306 | 69 | 44.50 | 67.78 |
| 20 | 408 | 80 | 51.38 | 78.26 |
| 25 | 510 | 90 | 57.44 | 87.50 |
| 30 | 612 | 98 | 62.93 | 95.85 |
| 35 | 663 | 102 | 65.49 | 99.76 |
A Pokémon’s CP alone does not identify its level or IVs. These rows use perfect IVs and do not establish encounter availability.
Formula and scope
P = 1 − (1 − min(1, BCR / (2 × CPM))) ^ (Ball × Berry × Throw × Curve × Medal × Encounter)
Models a successful ball hit with constant assumptions. Fleeing, misses, critical catches, changing raid-ball bonuses, Adventure Effects and special guaranteed encounters are excluded.